Course Description
 
 
Game/Simulation Programming I
 
(4-3-3). Game and simulation programming. Includes
advanced pointer manipulation techniques and
pointer applications, points and vectors, sound,
and graphics.
Recommended Prerequisite: COSC-1436
 
Semester hours:4
Lecture hours: 
Lab hours: 
Fees: 
Petition required:N
Course may be repeated for credit when the topic varies:N
 
Return to course list