Course Description
3D Animation II - Char Setup
(3-2-4) Character animation for application
interfaces. Skinning and weighting, forward
kinematics, inverse kinetics, constraints,
expressions, scripting and driven keys, mesh
deformers, morph targets/blend shapes, and
animation user interfaces.
Semester hours:3
Lecture hours: 
Lab hours: 
Petition required:N
Course may be repeated for credit when the topic varies:N
Return to course list
View District Syllabus