Course Description
 
 
3D Animation II - Char Setup
 
(3-2-4) Character animation for application
interfaces. Skinning and weighting, forward
kinematics, inverse kinetics, constraints,
expressions, scripting and driven keys, mesh
deformers, morph targets/blend shapes, and
animation user interfaces.
 
Semester hours:3
Lecture hours: 
Lab hours: 
Fees: 
Petition required:N
Course may be repeated for credit when the topic varies:N
 
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